Interactive Posters - Accepted
The list of accepted Interactive Posters for this year appear below. These will be presented during the conference.
Accepted Interactive Posters
- BendSwipe: One Handed Target Zooming for Flexible Handheld Display
By: Keyur Sorathia, Aditi Singh, and Mayank Chhabra - Crowdsourcing of Accessibility Attributes on Sidewalk-based Geodatabase
By: Michaela Riganova, Jan Balata, and Zdenek Mikovec - Dual-Mode User Interfaces for Web based Interactive 3D Virtual Environments Using Three.js
By: Matthew Stanton, Thomas Hartley, Fernando Loizides, and Adam Worrallo - Fine-grained Privacy Setting Prediction using a Privacy Attitude Questionnaire and Machine Learning
By: Frederic Raber, Felix Kosmalla, and Antonio Krueger - Interactive Reading Using Low Cost Brain Computer Interfaces
By: Fernando Loizides, Liam Naughton, Paul Wilson, Michael Loizou, Shu-fan Yang, Thomas Hartley, Adam Worrallo, and Panayiotis Zaphiris - Investigating Control of Virtual Reality Snowboarding Simulator Using a Wii FiT Board
By: Rhiannon Wood, Fernando Loizides, Thomas Hartley, and Adam Worrallo - Pragati - A Mobile Based Virtual Reality (VR) Platform to Train and Educate Community Health Workers
By: Keyur Sorathia, Kshipra Sharma, Shimmila Bhowmick, and Preetham Kamidi - Shifting from the Children to the Teens' Usability: Adapting a Gamified Experience of a Museum Tour
By: Vanessa Cesário, Marko Radeta, António Coelho, and Valentina Nisi - TTracker: Using Finger Detection to Improve Touch Typing Training
By: Elvin Kollie, Fernando Loizides, Thomas Hartley, and Adam Worrallo - URetail: Privacy User Interfaces for Intelligent Retail Stores
By: Frederic Raber and Nils Vossebein - Versatile Classroom Management Solution for Teachers in Developing Countries
By: Muhammad Zahid Iqbal